Punch evil monsters right in the face before they creep up and kill you. Use your weapons wisely when things go insane!
When creepy monsters start arriving through interdimensional portals you are left with one option - roll up your sleeves and get your fists ready. Break skeleton bones, punch out zombie brains and enjoy a hot shower of teeth, debris and fire as you detonate bombs.
Collect awesome power-ups and weapons to survive when things go totally insane. Use the Slowmo snail to cool things down or put on the iron fist for maximum damage. Be aware of what you collect! You might get poisoned, electroshocked or activate the horrible Superspeed snail.
There’s more. Tapporcry features awesome artwork, sound and music to keep you fully immersed in the game. Three full-length music tracks are included, carefully composed to emphasize the game's mood.
Tapporcry is heading for the Apple App Store (iOS) February/March 2020 and shortly after to the Google Play Store (Android).
Yes I did! Gameplay, coding, artwork, animations, videos, sounds, music, website and on and on. I began work on this entire project in 2017 and will finish it this spring 2020.
I have a very long list of features and expansions. I look at the current version as a cool base version of the game and I can't wait to begin building it bigger and better.
Follow me here, on this website, and on my Facebook, YouTube and Instagram. I’ll update whenever there’s something new and interesting. Also, sign up to my newsletter and get notified when the game is out.
I suddenly find myself sliding downwards toward the deadly spikes at the bottom of a stinky sinkhole.
The true story about how Tapporcry sparked a new motivation and gave me a reason to create music again.
I've become an old man with a white beard and bony fingers. Slowly typing along on my dusty keyboard.